I am starting a YouTube channel based around playing indie horror games, and this was one of the first! You can find my video here:
I am a game developer, so I understand how important it is to get critical feedback from players, no matter how experienced you are. So feel free to take a look at my notes and opinions below!
This was honestly a really cool experience! I liked the atmosphere and overall idea of the game. The T.V. monster however, was unfortunately just not scary. I don't think this game benefited from having a "final boss" style monster.
I found that I was mostly scared during the early stages of the game when simple scares were happening. The Future Pizza was a fun little addition but I wish that it contributed more to the gameplay. It would have been fun to have some more interaction with the Future Pizza!
After you turn on the first set of lights on, I feel like the game really calmed down and lacked any future scare factor. Turning on the lights and keeping them on really seemed to make the environment way too friendly and feel way too safe.
After I had turned on most of the lights, I started to forget that I was playing a horror game right up until the ending.
I didn't really like the ending. There were a few good scares leading up to the ending, but then a dude with a T.V. for a head locked my mouse and kept killing me for seemingly no reason. It didn't seem like a feature. I noticed that other people were commenting about the mouse locking, but once I found out that it was a feature and not a bug, I was a bit more disappointed. I still managed to get to the end, but I felt like I had to find a way to cheat the system to have a chance at winning.
The camera locking mechanic just didn't make sense, and the fact that he can lock onto you through walls just made the experience feel more buggy. Thankfully, it was still possible.
I honestly loved the way you did the credits. Riding up the elevator to safety while the credits roll by looked incredible.
Of course, most of my criticism seems negative, but don't get me wrong, this was a great experience! I loved the atmosphere especially in the beginning. The whole way through I felt a sense of progression despite the open-world feel of the game. The facility's layout (although it didn't make much sense) was great and I never got lost.
Of course there may have been some technical issues like lack of optimization due to the overwhelming amount of lighting that needed to be processed as the game went on, but these are polish details that I would never expect from a game jam game!
Overall, great job! This is really impressive and expansive for a game jam! It was a great little addition to my list of indie horror games!